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NOSSDAV
2005
Springer
14 years 1 months ago
MOPAR: a mobile peer-to-peer overlay architecture for interest management of massively multiplayer online games
In this paper we propose a fully distributed peer-to-peer (P2P) infrastructure supporting Networked Virtual Environment (NVE) applications, such as massively multiplayer online ga...
Anthony (Peiqun) Yu, Son T. Vuong
SENSYS
2003
ACM
14 years 27 days ago
Timing-sync protocol for sensor networks
Wireless ad-hoc sensor networks have emerged as an interesting and important research area in the last few years. The applications envisioned for such networks require collaborati...
Saurabh Ganeriwal, Ram Kumar, Mani B. Srivastava
COMSUR
2008
169views more  COMSUR 2008»
13 years 7 months ago
Peer-to-peer-based resource discovery In global grids: A tutorial
Efficient Resource discovery mechanism is one of the fundamental requirement for Grid computing systems, as it aids in resource management and scheduling of applications. Resource...
Rajiv Ranjan, Aaron Harwood, Rajkumar Buyya
CORR
2010
Springer
185views Education» more  CORR 2010»
13 years 7 months ago
Acdmcp: An adaptive and completely distributed multi-hop clustering protocol for wireless sensor networks
Clustering is a very popular network structuring technique which mainly addresses the issue of scalability in large scale Wireless Sensor Networks. Additionally, it has been shown...
Khalid Nawaz, Alejandro P. Buchmann
TPDS
2008
113views more  TPDS 2008»
13 years 7 months ago
Evaluating a High-Level Parallel Language (GpH) for Computational GRIDs
Computational Grids potentially offer low cost, readily available, and large-scale high-performance platforms. For the parallel execution of programs, however, computational GRIDs ...
Abdallah Al Zain, Philip W. Trinder, Greg Michaels...