Driven by the market demand for high-definition 3D graphics, commodity graphics processing units (GPUs) have evolved into highly parallel, multi-threaded, many-core processors, whi...
: In this paper, we apply Particle-based Volume Rendering (PBVR) technique using a current programmable GPU architecture. Recently, the increasing programmability of GPU offers an ...
Naohisa Sakamoto, Jorji Nonaka, Koji Koyamada, Sat...
Single processor technology has been evolving across last decades, but due to physical limitations of chip manufacturing process, the industry is pursuing alternatives to sustain ...
Thiago S. M. C. de Farias, Mozart W. S. Almeida, J...
A wide class of geometry processing and PDE resolution methods needs to solve a linear system, where the non-zero pattern of the matrix is dictated by the connectivity matrix of th...
Detecting races is important for debugging shared-memory parallel programs, because the races result in unintended nondeterministic executions of the programs. Previous on-the- y t...