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ICAT
2003
IEEE
14 years 21 days ago
i-ball 2: An Interaction Platform with a Crystal-Ball-Like Display for Multiple Users
The authors’ aim in this work is to develop an easy-to-use computer-human interaction (CHI) platform. In this paper, i-ball 2 (interactive/information ball 2) is introduced as a...
Keita Ushida, Hiroshi Harashima, Jun Ishikawa
VR
2008
IEEE
128views Virtual Reality» more  VR 2008»
14 years 1 months ago
GVT: a platform to create virtual environments for procedural training
The use of Virtual Environments for Training is strongly stimulated by important needs for training on sensitive equipments. Yet, developing such an application is often done with...
Stéphanie Gerbaud, Nicolas Mollet, Franck G...
SC
2009
ACM
14 years 2 months ago
Scalable temporal order analysis for large scale debugging
We present a scalable temporal order analysis technique that supports debugging of large scale applications by classifying MPI tasks based on their logical program execution order...
Dong H. Ahn, Bronis R. de Supinski, Ignacio Laguna...
VR
2007
IEEE
179views Virtual Reality» more  VR 2007»
14 years 1 months ago
On the Characterization of Peer-To-Peer Distributed Virtual Environments
Large scale distributed virtual environments (DVEs) have become a major trend in distributed applications, mainly due to the enormous popularity of multi-player online games in th...
Silvia Rueda, Pedro Morillo, Juan M. Orduña...
IADIS
2003
13 years 8 months ago
Application of Metadata and Replication Mechanisms in Industrial Databases
Power transformers' failures carry great costs to electric companies since they need resources to recover from them and to perform periodical maintenance. To avoid this probl...
Perfecto Mariño, César A. Sigüe...