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AROBOTS
2008
146views more  AROBOTS 2008»
13 years 10 months ago
Biologically-inspired 3D grasp synthesis based on visual exploration
Object grasping is a typical human ability which is widely studied from both a biological and an engineering point of view. This paper presents an approach to grasp synthesis inspi...
Gabriel Recatalá, Eris Chinellato, Angel P....
GRAPHICSINTERFACE
2008
13 years 11 months ago
A scalability study of web-native information visualization
Several web-native information visualization methods (SVG, HTML5's Canvas, native HTML) are studied to contrast their performances at different data scales. Using Java implem...
Donald W. Johnson, T. J. Jankun-Kelly
CVIU
2007
143views more  CVIU 2007»
13 years 9 months ago
Visual terrain mapping for Mars exploration
One goal for future Mars missions is for a rover to be able to navigate autonomously to science targets not visible to the rover, but seen in orbital or descent images. This can b...
Clark F. Olson, Larry H. Matthies, John R. Wright,...
APVIS
2009
13 years 11 months ago
TugGraph: Path-preserving hierarchies for browsing proximity and paths in graphs
Many graph visualization systems use graph hierarchies to organize a large input graph into logical components. These approaches detect features globally in the data and place the...
Daniel Archambault, Tamara Munzner, David Auber
TVCG
2011
100views more  TVCG 2011»
13 years 4 months ago
Tugging Graphs Faster: Efficiently Modifying Path-Preserving Hierarchies for Browsing Paths
—Many graph visualization systems use graph hierarchies to organize a large input graph into logical components. These approaches detect features globally in the data and place t...
Daniel Archambault, Tamara Munzner, David Auber