– The latency between machines on the Internet can dramatically affect users’ experience for many distributed applications. Particularly, in multiplayer online games, players s...
In this paper we present a general methodology for designing supervised peer-to-peer systems. A supervised peer-to-peer system is a system in which the overlay network is formed b...
— This paper describes WOW, a distributed system that combines virtual machine, overlay networking and peerto-peer techniques to create scalable wide-area networks of virtual wor...
Arijit Ganguly, Abhishek Agrawal, P. Oscar Boykin,...
Abstract—People waste many hours driving each day. Although unavoidable, this time can be very boring to motorists. Similar to people taking mass transit who often pass the time ...
Lu Han, Stephen Smaldone, Pravin Shankar, James Bo...
The popularity of location-based services and the need to do real-time processing on them has led to an interest in performing queries on transportation networks, such as finding s...