We present ReactiveML, a programming language dedicated to the implementation of complex reactive systems as found in graphical user interfaces, video games or simulation problems...
The adventof multipoint(multicast-based) applications and the growth and complexity of the Internet has complicated network protocol design and evaluation. In this paper, we prese...
Ahmed Helmy, Sandeep K. S. Gupta, Deborah Estrin, ...
As distributed applications such as Grid and enterprise systems scale up and become increasingly complex, their authorization infrastructures—based predominantly on the request-...
Many works have recently addressed the issue of congestion control for multicast communications and the problem is known to be highly complex. Scalability, responsiveness, stabili...
This paper develops algorithms to train support vector machines when training data are distributed across different nodes, and their communication to a centralized processing unit...
Pedro A. Forero, Alfonso Cano, Georgios B. Giannak...