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SI3D
1995
ACM
15 years 8 months ago
I-COLLIDE: An Interactive and Exact Collision Detection System for Large-Scale Environments
: We present an exact and interactive collision detection system, I-COLLIDE, for large-scale environments. Such environments are characterized by the number of objects undergoing r...
Jonathan D. Cohen, Ming C. Lin, Dinesh Manocha, Ma...
ASPDAC
2008
ACM
104views Hardware» more  ASPDAC 2008»
15 years 6 months ago
Low power clock buffer planning methodology in F-D placement for large scale circuit design
Traditionally, clock network layout is performed after cell placement. Such methodology is facing a serious problem in nanometer IC designs where people tend to use huge clock buff...
Yanfeng Wang, Qiang Zhou, Yici Cai, Jiang Hu, Xian...
CCGRID
2008
IEEE
15 years 6 months ago
AMP: An Affinity-Based Metadata Prefetching Scheme in Large-Scale Distributed Storage Systems
Prefetching is an effective technique for improving file access performance, which can reduce access latency for I/O systems. In distributed storage system, prefetching for metadat...
Lin Lin, Xueming Li, Hong Jiang, Yifeng Zhu, Lei T...
HCI
2007
15 years 5 months ago
A Distributed Framework for Scalable Large-Scale Crowd Simulation
Emerging applications in the area of Emergency Response and Disaster Management are increasingly demanding interactive capabilities to allow for the quick understanding of a critic...
Miguel Lozano, Pedro Morillo, Daniel Lewis, Dirk R...
IJCAI
2007
15 years 5 months ago
Concept Sampling: Towards Systematic Selection in Large-Scale Mixed Concepts in Machine Learning
This paper addresses the problem of concept sampling. In many real-world applications, a large collection of mixed concepts is available for decision making. However, the collecti...
Yi Zhang 0010, Xiaoming Jin