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FGR
2006
IEEE
139views Biometrics» more  FGR 2006»
14 years 2 months ago
Accurate Face Localisation for Faces under Active Near-IR Illumination
In this paper we propose a novel approach to accurate face localisation for faces under Near-Infrared (Near-IR) illumination. The circular shape of the bright pupils is a scale an...
Xuan Zou, Josef Kittler, Kieron Messer
P2P
2006
IEEE
101views Communications» more  P2P 2006»
14 years 2 months ago
Towards Scalable Mobility in Distributed Hash Tables
For the use in the Internet domain, distributed hash tables (DHTs) have proven to be an efficient and scalable approach to distributed content storage and access. In this paper, ...
Olaf Landsiedel, Stefan Götz, Klaus Wehrle
PARELEC
2006
IEEE
14 years 2 months ago
Hierarchical Partitioning for Piecewise Linear Algorithms
processor arrays can be used as accelerators for a plenty of data flow-dominant applications. The explosive growth in research and development of massively parallel processor arr...
Hritam Dutta, Frank Hannig, Jürgen Teich
ASPDAC
2006
ACM
143views Hardware» more  ASPDAC 2006»
14 years 2 months ago
CDCTree: novel obstacle-avoiding routing tree construction based on current driven circuit model
Abstract— Routing tree construction is a fundamental problem in modern VLSI design. In this paper we propose CDCTree, an Obstacle-Avoiding Rectilinear Steiner Minimum Tree (OARSM...
Yiyu Shi, Tong Jing, Lei He, Zhe Feng 0002, Xianlo...
GRAPHITE
2006
ACM
14 years 2 months ago
Interactive landscape visualization using GPU ray casting
—This paper demonstrates the simple yet effective usage of height fields for interactive landscape visualizations using a ray casting approach implemented in the pixel shader of...
Stephan Mantler, Stefan Jeschke