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APVIS
2007
13 years 10 months ago
Particle-based volume rendering
: In this paper, we apply Particle-based Volume Rendering (PBVR) technique using a current programmable GPU architecture. Recently, the increasing programmability of GPU offers an ...
Naohisa Sakamoto, Jorji Nonaka, Koji Koyamada, Sat...
GCC
2003
Springer
14 years 2 months ago
An OGSA-Based Quality of Service Framework
Grid computing provides a robust paradigm to aggregate disparate resources in a secure and controlled environment. Grid architectures require an underpinning Quality of Service (Qo...
Rashid J. Al-Ali, Kaizar Amin, Gregor von Laszewsk...
HPDC
2003
IEEE
14 years 2 months ago
A Performance Study of Monitoring and Information Services for Distributed Systems
Monitoring and information services form a key component of a distributed system, or Grid. A quantitative study of such services can aid in understanding the performance limitatio...
Xuehai Zhang, Jeffrey L. Freschl, Jennifer M. Scho...
CLUSTER
2008
IEEE
13 years 11 months ago
Efficient one-copy MPI shared memory communication in Virtual Machines
Efficient intra-node shared memory communication is important for High Performance Computing (HPC), especially with the emergence of multi-core architectures. As clusters continue ...
Wei Huang, Matthew J. Koop, Dhabaleswar K. Panda
HPDC
2010
IEEE
13 years 9 months ago
A GPU accelerated storage system
Massively multicore processors, like, for example, Graphics Processing Units (GPUs), provide, at a comparable price, a one order of magnitude higher peak performance than traditio...
Abdullah Gharaibeh, Samer Al-Kiswany, Sathish Gopa...