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CORR
2007
Springer
117views Education» more  CORR 2007»
13 years 7 months ago
Non-atomic Games for Multi-User Systems
Abstract—In this contribution, the performance of a multiuser system is analyzed in the context of frequency selective fading channels. Using game theoretic tools, a useful frame...
Nicolas Bonneau, Mérouane Debbah, Eitan Alt...
FAC
2007
128views more  FAC 2007»
13 years 7 months ago
Verifying a signature architecture: a comparative case study
Abstract. We report on a case study in applying different formal methods to model and verify an architecture for administrating digital signatures. The architecture comprises seve...
David A. Basin, Hironobu Kuruma, Kunihiko Miyazaki...
JNW
2008
101views more  JNW 2008»
13 years 7 months ago
Micro-controller based Remote Monitoring using Mobile through Spoken Commands
Mobile phone can serve as powerful tool for world-wide communication. A system is developed to remotely monitor process through spoken commands using mobile. Mel cepstrum features ...
Naresh P. Jawarkar, Vasif Ahmed, Siddharth A. Ladh...
NETGAMES
2003
ACM
14 years 21 days ago
Experiences using a dual wireless technology infrastructure to support ad-hoc multiplayer games
Multiplayer games for mobile wireless devices are becoming increasingly popular. Many modern devices such as PDAs or mobile telephones are equipped with Bluetooth interfaces. Blue...
Hartmut Ritter, Thiemo Voigt, Min Tian, Jochen H. ...
MSWIM
2005
ACM
14 years 1 months ago
Getting urban pedestrian flow from simple observation: realistic mobility generation in wireless network simulation
In order for precise evaluation of MANET applications, more realistic mobility models are needed in wireless network simulations. In this paper, we focus on the behavior of pedest...
Kumiko Maeda, Kazuki Sato, Kazuki Konishi, Akiko Y...