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» Scenario-based 3D Objects Synthesizing System Design
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CVPR
2011
IEEE
13 years 2 months ago
Real-time Human Pose Recognition in Parts from Single Depth Images
We propose a new method to quickly and accurately predict 3D positions of body joints from a single depth image, using no temporal information. We take an object recognition appro...
Jamie Shotton, Andrew Fitzgibbon, Mat Cook, Andrew...
MVA
2007
162views Computer Vision» more  MVA 2007»
13 years 6 months ago
Location-Based Tracking of Moving Obstacles from a Mobile Robot
Tracking moving obstacles from a moving platform is a useful skill for the coming generation of mobile robot. The methods used in existing moving objects tracking that operated fr...
Thatsaphan Suwannathat, Jun-ichi Imai, Masahide Ka...
SIGMETRICS
1995
ACM
144views Hardware» more  SIGMETRICS 1995»
13 years 11 months ago
On Characterizing Bandwidth Requirements of Parallel Applications
Synthesizing architectural requirements from an application viewpoint can help in making important architectural design decisions towards building large scale parallel machines. I...
Anand Sivasubramaniam, Aman Singla, Umakishore Ram...
HVEI
2010
13 years 8 months ago
Tangible display systems: direct interfaces for computer-based studies of surface appearance
When evaluating the surface appearance of real objects, observers engage in complex behaviors involving active manipulation and dynamic viewpoint changes that allow them to observ...
Benjamin A. Darling, James A. Ferwerda
VR
1999
IEEE
169views Virtual Reality» more  VR 1999»
13 years 11 months ago
Hand-Held Windows: Towards Effective 2D Interaction in Immersive Virtual Environments
The study of human-computer interaction within immersive virtual environments requires us to balance what we have learned from the design and use of desktop interfaces with novel ...
Robert W. Lindeman, John L. Sibert, James K. Hahn