— We present a Graph-based method for low-level segmentation of unfiltered 3D data. The core of this approach is based on the construction of a local neighborhood structure and ...
Segmentation of video foreground objects from background has many important applications, such as human computer interaction, video compression, multimedia content editing and man...
We present a comprehensive methodology for realistically animating liquid phenomena. Our approach unifies existing computer graphics techniques for simulating fluids and extends t...
This paper considers the problem of designing an active observer to plan a sequence of decisions regarding what target to look at, through a foveal-sensing action. We propose a fr...
The detection of people is one of the foremost problems for indexing, browsing and retrieval of video. The main difficulty is the large appearance variations caused by action, clot...