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» Scene Modeling Using Co-Clustering
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136
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ICDAR
2007
IEEE
15 years 9 months ago
Fast Lexicon-Based Scene Text Recognition with Sparse Belief Propagation
Using a lexicon can often improve character recognition under challenging conditions, such as poor image quality or unusual fonts. We propose a flexible probabilistic model for c...
Jerod J. Weinman, Erik G. Learned-Miller, Allen R....
120
Voted
ISMS
2004
Springer
15 years 8 months ago
Coherent Scene Generation for Surgical Simulators
The idea of using computer-based surgical simulators for training of prospective surgeons has been a topic of research for more than a decade. However, surgical simulation is still...
Raimundo Sierra, Michael Bajka, Celalettin Karadog...
132
Voted
ECCV
2002
Springer
16 years 4 months ago
Tracking and Rendering Using Dynamic Textures on Geometric Structure from Motion
Estimating geometric structure from uncalibrated images accurately enough for high quality rendering is difficult. We present a method where only coarse geometric structure is trac...
Dana Cobzas, Martin Jägersand
166
Voted
ECCV
2002
Springer
16 years 4 months ago
A Stochastic Algorithm for 3D Scene Segmentation and Reconstruction
In this paper, we present a stochastic algorithm by effective Markov chain Monte Carlo (MCMC) for segmenting and reconstructing 3D scenes. The objective is to segment a range image...
Feng Han, Zhuowen Tu, Song Chun Zhu
131
Voted
MM
2006
ACM
175views Multimedia» more  MM 2006»
15 years 8 months ago
Real-time automatic 3D scene generation from natural language voice and text descriptions
Automatic scene generation using voice and text offers a unique multimedia approach to classic storytelling and human computer interaction with 3D graphics. In this paper, we pre...
Lee M. Seversky, Lijun Yin