Abstract. Matrix factorization is a fundamental building block in many computer vision and machine learning algorithms. In this work we focus on the problem of ”structure from mo...
We revisit the bilinear matching constraint between two perspective views of a 3D scene. Our objective is to represent the constraint in the same manner and form as the trilinear ...
The new video-coding standard MPEG-4 enables content-based functionality, as well as high coding efficiency, by taking into account shape information of moving objects. A novel alg...
We present a novel probabilistic framework for rigid tracking and segmentation of shapes observed from multiple cameras. Most existing methods have focused on solving each of thes...
In field environments it is not usually possible to provide robots in advance with valid geometric models of its environment and task element locations. The robot or robot teams ne...