We present a novel use of commodity graphics hardware that effectively combines a plane-sweeping algorithm with view synthesis for real-time, on-line 3D scene acquisition and view...
A new technique is presented for computing 3D scene structure from point and line features in monocular image sequences. Unlike previous methods, the technique guarantees the comp...
—In this paper, we present a novel system which combines depth-from-stereo and visual hull reconstruction for acquiring dynamic real-world scenes at interactive rates. First, we ...
Hartmut Schirmacher, Ming Li, Marcus A. Magnor, Ha...
In this paper camera pose control for optimizing multiview distributed video coding is considered. The scenario considered is that multiple agents with monocular cameras observe a ...
Jianghua Zhong, Xiaoming Hu, W. Bastiaan Kleijn, E...
Abstract--The relationship between multiple cameras viewing the same scene may be discovered automatically by finding corresponding points in the two views and then solving for the...