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ADBIS
1998
Springer
180views Database» more  ADBIS 1998»
13 years 11 months ago
Designing Persistence for Real-Time Distributed Object Systems
An implementation of persistent object store for real-time systems with strict processing time constraints is a challenging task, because many traditional database techniques, e.g....
Igor Nekrestyanov, Boris Novikov, Ekaterina Pavlov...
CORR
2007
Springer
107views Education» more  CORR 2007»
13 years 7 months ago
Asynchronous Distributed Searchlight Scheduling
Abstract— This paper develops and compares two asynchronous distributed scheduling algorithms for multiple controlled searchlights in nonconvex polygonal environments. A searchli...
Karl J. Obermeyer, Anurag Ganguli, Francesco Bullo
IJCAI
2001
13 years 8 months ago
Real-Time Auditory and Visual Multiple-Object Tracking for Humanoids
This paper presents a real-time auditory and visual tracking of multiple objects for humanoid under real-world environments. Real-time processing is crucial for sensorimotor tasks...
Kazuhiro Nakadai, Ken-ichi Hidai, Hiroshi Mizoguch...
JOT
2006
109views more  JOT 2006»
13 years 7 months ago
UML 2.0 Notation for Modeling Real Time Task Scheduling
UML is the standard visual object modeling language which may be very useful as a system design communication language. However, UML as a real-time modeling language has limitatio...
María Cruz Valiente, Gonzalo Génova,...
RTSS
2002
IEEE
14 years 12 days ago
Embedded System Design Framework for Minimizing Code Size and Guaranteeing Real-Time Requirements
In addition to real-time requirements, the program code size is a critical design factor for real-time embedded systems. To take advantage of the code size vs. execution time trad...
Insik Shin, Insup Lee, Sang Lyul Min