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VRML
2003
ACM
14 years 4 months ago
Implementation of a scripting language for VRML/X3D-based embodied agents
Embodied agents or humanoid avatars may effectively be used to communicate with human users. Currently there is a wide range of specification formalisms and scripting languages f...
Zhisheng Huang, Anton Eliëns, Cees T. Visser
DSRT
1999
IEEE
14 years 3 months ago
Simulation of Multimedia Systems Based on Actors and QoSsynchronizers
This paper describes a variant of the actor model suited to the development of multimedia systems. The actor model centers on non-overkilling concurrency and customizable constrai...
Giancarlo Fortino, Libero Nigro
PDCN
2004
14 years 8 days ago
Quality-of-service provisioning system for multimedia transmission in IEEE 802.11 wireless lans
IEEE 802.11, the standard of wireless local area networks (WLANs), allows the coexistence of asynchronous and time-bounded traffic using the distributed coordination function (DCF)...
Joseph Deng, Hsu-Chun Yen
IPPS
2003
IEEE
14 years 4 months ago
Better Real-Time Response for Time-Share Scheduling
As computing systems of all types grow in power and complexity, it is common to want to simultaneously execute processes with different timeliness constraints. Many systems use CP...
Scott A. Banachowski, Scott A. Brandt
ICPPW
2000
IEEE
14 years 3 months ago
Managing Soft QoS Requirements in Distributed Systems
Abstract. We address the problem of Quality of Service (QoS) requirements for multimedia applications (e.g., distance education, telemedicine, electronic commerce). These applicati...
Gary Molenkamp, Michael Katchabaw, Hanan Lutfiyya,...