The need for contextually rich educational experiences in construction education has led researchers to explore alternatives using gaming and simulation environments. The work don...
This paper describes our efforts in creating SimEd, a simulation of the education system. The longterm aim of this work is to be able to model the types of interactions and interp...
We adopt the decision-theoretic principle of expected utility maximization as a paradigm for designing autonomous rational agents operating in multi-agent environments. We use the...
In this paper we present an extension of logic programming (LP) that is suitable not only for the "rational" component of a single agent but also for the "reactive&...
A critical challenge to creating effective open multi-agent systems is allowing them to operate effectively in the face of potential failures. In this paper we present an experimen...