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APPINF
2003
15 years 3 months ago
On Reducing Entity State Update Packets in Distributed Interactive Simulations using a Hybrid Model
A key component in Distributed Interactive Simulations (DIS) is the number of data packets transmitted across the connected networks. To reduce the number of packets transmitted, ...
Declan Delaney, Tomás Ward, Séamus M...
128
Voted
WSC
2004
15 years 3 months ago
Improving the Performance of Dispatching Rules in Semiconductor Manufacturing by Iterative Simulation
In this paper, we consider semiconductor manufacturing processes that can be characterized by a diverse product mix, heterogeneous parallel machines, sequence-dependent setup time...
Lars Mönch, Jens Zimmermann
215
Voted
ICDE
2009
IEEE
143views Database» more  ICDE 2009»
16 years 4 months ago
Join Reordering by Join Simulation
We introduce a framework for reordering join pipelines at runtime in a database system. This framework incorporates novel techniques for simulating the execution of a join pipeline...
Chaitanya Mishra, Nick Koudas
133
Voted
ARC
2009
Springer
175views Hardware» more  ARC 2009»
15 years 9 months ago
A Hardware Accelerated Simulation Environment for Spiking Neural Networks
Spiking Neural Networks (SNNs) model the biological functions of the human brain enabling neuro/computer scientists to investigate how arrays of neurons can be used to solve comput...
Brendan P. Glackin, Jim Harkin, T. Martin McGinnit...
132
Voted
SBCCI
2004
ACM
134views VLSI» more  SBCCI 2004»
15 years 8 months ago
An approach to computer simulation of bonding and package crosstalk in mixed-signal CMOS ICs
This paper presents an approach for simulation of mixed analog-digital CMOS integrated circuits, aiming at estimating crosstalk effects due to current pulses drawn from voltage s...
Gabriella Trucco, Giorgio Boselli, Valentino Liber...