This paper introduces a framebuffer level of detail algorithm for controlling the pixel workload in an interactive rendering application. Our basic strategy is to evaluate the sha...
We present a robust and efficient algorithm for the pairwise non-rigid registration of partially overlapping 3D surfaces. Our approach treats non-rigid registration as an optimiza...
Qi-Xing Huang, Bart Adams, Martin Wicke, Leonidas ...
This paper describes an efficient implementation of binning for decode-and-forward (DF) in relay channels using lowdensity parity-check (LDPC) codes. Bilayer LDPC codes are devised...
Expert systems (ESs) are complex information systems that are expensive to build and difficult to validate. Numerous knowledge representation strategies such as rules, semantic net...
We introduce a computational framework for discovering regular or repeated geometric structures in 3D shapes. We describe and classify possible regular structures and present an e...
Mark Pauly, Niloy J. Mitra, Johannes Wallner, Helm...