This article outlines two techniques that allow the mobile phone to be used as a pointing device for public terminals and large public displays. Our research has produced two comp...
Rafael Ballagas, Michael Rohs, Jennifer G. Sherida...
Most current interface designs require that the user focus their attention on them in order to be of value. However, as the price of computation falls, and computational capabilit...
Jeremy M. Heiner, Scott E. Hudson, Kenichiro Tanak...
Standard input devices for mobile phones are directional keys and discrete thumb-joysticks. These devices are dedicated to the discrete GUIs of the phones (eg. scroll lists and sm...
Martin Hachet, Joachim Pouderoux, Florence Tyndiuk...
We describe sensing techniques motivated by unique aspects of human-computer interaction with handheld devices in mobile settings. Special features of mobile interaction include c...
Ken Hinckley, Jeffrey S. Pierce, Mike Sinclair, Er...
Point-based rendering is a compact and efficient means of displaying complex geometry. Our goal is to enable flexible point-based rendering, permitting local image refinement, req...