One of the challenges facing the on-line gaming community is the delivery of new content to players. While the initial distribution of a game is typically done via large media for...
Mass, multi-channel, network access to information requires a solution of several problems related to proper information delivery, including an important problem of adjusting data...
Considerable research and experiment results in recent years have shown that the server-proxy-user architecture represents an efficient and scalable new paradigm for multimedia con...
Abstract— The design of efficient and scalable streaming Content Distribution Networks (CDNs) is an open problem of great economic interest. A key decision is the number of repl...
Sandjai Bhulai, Robert D. van der Mei, Mengxiao Wu
—Many publish/subscribe systems implement a policy for clients to join to their physically closest broker to minimize transmission delays incurred on the clients’ messages. How...