We introduce an adversarial planning algorithm based on game tree search, which is applicable in large-scale multiplayer domains. In order to tackle the scalability issues of game...
Proof planning is an automated reasoning technique which improves proof search by raising it to a meta-level. In this paper we apply proof planning to First-Order Linear Temporal L...
At the "functional level", Semantic Web Services (SWS) are described akin to planning operators, with preconditions and effects relative to an ontology; the ontology prov...
— The problem of robotic area coverage is applicable to many domains, such as search, agriculture, cleaning, and machine tooling. The robotic area coverage task is concerned with...
Most information extraction (IE) approaches have considered only static text corpora, over which we apply IE only once. Many real-world text corpora however are dynamic. They evol...
Fei Chen 0002, Byron J. Gao, AnHai Doan, Jun Yang ...