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IROS
2006
IEEE
134views Robotics» more  IROS 2006»
14 years 2 months ago
Third-Person Interactive Control of Humanoid with Real-Time Motion Planning Algorithm
- Interactive avatar control means a control mechanism using AI techniques to improve user navigation efficiency as well as visual realism in a 3D virtual environment. This paper r...
Shu-Wei Hsu, Tsai-Yen Li
ACG
2009
Springer
14 years 3 months ago
Plans, Patterns, and Move Categories Guiding a Highly Selective Search
In this paper we present our ideas for an Arimaa-playing program (also called a bot) that uses plans and pattern matching to guide a highly selective search. We restrict move gener...
Gerhard Trippen
AIPS
2011
13 years 14 days ago
Cross-Domain Action-Model Acquisition for Planning via Web Search
Applying learning techniques to acquire action models is an area of intense research interest. Most previous works in this area have assumed that there is a significant amount of...
Hankz Hankui Zhuo, Qiang Yang, Rong Pan, Lei Li
IUI
2004
ACM
14 years 2 months ago
An intelligent 3D user interface adapting to user control behaviors
The WALK mode is one of the most common navigation interfaces for 3D virtual environments. However, due to the limited view angle and low frame rate, users are often blocked by ob...
Tsai-Yen Li, Shu-Wei Hsu
CA
2000
IEEE
14 years 14 days ago
Planning and Motion Control in Lifelike Gesture: A Refined Approach
In this paper an operational model for the automatic generation of lifelike gestures of an anthropomorphic virtual agent is described. The biologically motivated approach to contr...
Stefan Kopp, Ipke Wachsmuth