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SI3D
2009
ACM
14 years 4 months ago
Perceptually consistent example-based human motion retrieval
Large amount of human motion capture data have been increasingly recorded and used in animation and gaming applications. Efficient retrieval of logically similar motions from a l...
Zhigang Deng, Qin Gu, Qing Li
ATAL
2007
Springer
14 years 4 months ago
Q-value functions for decentralized POMDPs
Planning in single-agent models like MDPs and POMDPs can be carried out by resorting to Q-value functions: a (near-) optimal Q-value function is computed in a recursive manner by ...
Frans A. Oliehoek, Nikos A. Vlassis
ATAL
2007
Springer
14 years 4 months ago
An incentive mechanism for message relaying in unstructured peer-to-peer systems
Distributed message relaying is an important function of a peer-topeer system to discover service providers. Existing search protocols in unstructured peer-to-peer systems either ...
Cuihong Li, Bin Yu, Katia P. Sycara
CLUSTER
2005
IEEE
14 years 3 months ago
Efficient and Robust Computation of Resource Clusters in the Internet
Applications such as parallel computing, online games, and content distribution networks need to run on a set of resources with particular network connection characteristics to ge...
Chuang Liu, Ian T. Foster
ATAL
2005
Springer
14 years 3 months ago
Modeling complex multi-issue negotiations using utility graphs
This paper presents an agent strategy for complex bilateral negotiations over many issues with inter-dependent valuations. We use ideas inspired by graph theory and probabilistic ...
Valentin Robu, D. J. A. Somefun, Johannes A. La Po...