Sciweavers

849 search results - page 138 / 170
» Search allocation game
Sort
View
HYBRID
1994
Springer
14 years 2 months ago
Symbolic Controller Synthesis for Discrete and Timed Systems
This paper presents algorithms for the symbolic synthesis of discrete and real-time controllers. At the semantic level the controller is synthesized by nding a winning strategy for...
Eugene Asarin, Oded Maler, Amir Pnueli
ECAI
2006
Springer
14 years 1 months ago
Coalition Structure Generation in Task-Based Settings
The coalition formation process, in which a number of independent, autonomous agents come together to act as a collective, is an important form of interaction in multi-agent system...
Viet Dung Dang, Nicholas R. Jennings
TOG
2002
167views more  TOG 2002»
13 years 9 months ago
Interactive control of avatars animated with human motion data
Real-time control of three-dimensional avatars is an important problem in the context of computer games and virtual environments. Avatar animation and control is difficult, howeve...
Jehee Lee, Jinxiang Chai, Paul S. A. Reitsma, Jess...
ICCV
2009
IEEE
13 years 7 months ago
Efficient human pose estimation via parsing a tree structure based human model
Human pose estimation is the task of determining the states (location, orientation and scale) of each body part. It is important for many vision understanding applications, e.g. v...
Xiaoqin Zhang, Changcheng Li, Xiaofeng Tong, Weimi...
JAIR
2011
187views more  JAIR 2011»
13 years 5 months ago
A Monte-Carlo AIXI Approximation
This paper describes a computationally feasible approximation to the AIXI agent, a universal reinforcement learning agent for arbitrary environments. AIXI is scaled down in two ke...
Joel Veness, Kee Siong Ng, Marcus Hutter, William ...