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SBP
2011
Springer
13 years 27 days ago
Consumer Search, Rationing Rules, and the Consequence for Competition
Abstract. Firms’ conjectures about demand are consequential in oligopoly games. Through agent-based modeling of consumers’ search for products, we can study the rationing of de...
Christopher S. Ruebeck
QSHINE
2009
IEEE
14 years 4 months ago
Credit-Token Based Inter-cell Radio Resource Management: A Game Theoretic Approach
Abstract. In this paper, a radio resource sharing scheme for wireless cellular network is investigated to achieve efficiency and fairness among base stations. We propose a credit-t...
Chun-Han Ko, Hung-Yu Wei
APSEC
2007
IEEE
14 years 4 months ago
Incentive Compatible Mechanisms for Group Ticket Allocation in Software Maintenance Services
A customer reported problem (or Trouble Ticket) in software maintenance is typically solved by one or more maintenance engineers. The decision of allocating the ticket to one or m...
Karthik Subbian, Ramakrishnan Kannan, Raghav Kumar...
SIGIR
2009
ACM
14 years 2 months ago
Page hunt: improving search engines using human computation games
There has been a lot of work on evaluating and improving the relevance of web search engines. In this paper, we suggest using human computation games to elicit data from players t...
Hao Ma, Raman Chandrasekar, Chris Quirk, Abhishek ...
TCIAIG
2010
13 years 4 months ago
Combining UCT and Nested Monte Carlo Search for Single-Player General Game Playing
Monte-Carlo tree search has recently been very successful for game playing particularly for games where the evaluation of a state is difficult to compute, such as Go or General Gam...
Jean Méhat, Tristan Cazenave