Requirements Driven Agent Collaboration (RDAC) is a mechanism where the self-interested service agents actively and autonomously search for the required services submitted by the ...
We introduce an adversarial planning algorithm based on game tree search, which is applicable in large-scale multiplayer domains. In order to tackle the scalability issues of game...
Scratchpad memory is a popular choice for on-chip storage in real-time embedded systems. The allocation of code/data to scratchpad memory is performed at compile time leading to p...
We describe a novel parallel randomized search algorithm for two-player games. The algorithm is a randomized version of Korf and Chickering's best-first search. Randomization...
Many non-cooperative settings that could potentially be studied using game theory are characterized by having very large strategy spaces and payoffs that are costly to compute. Be...