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RAS
2010
164views more  RAS 2010»
13 years 6 months ago
Towards performing everyday manipulation activities
This article investigates fundamental issues in scaling autonomous personal robots towards open-ended sets of everyday manipulation tasks which involve high complexity and vague j...
Michael Beetz, Dominik Jain, Lorenz Mösenlech...
AAAI
2008
13 years 10 months ago
On-Line Case-Based Plan Adaptation for Real-Time Strategy Games
Traditional artificial intelligence techniques do not perform well in applications such as real-time strategy games because of the extensive search spaces which need to be explore...
Neha Sugandh, Santiago Ontañón, Ashw...
KER
2007
90views more  KER 2007»
13 years 7 months ago
PLTOOL: A knowledge engineering tool for planning and learning
AI planning solves the problem of generating a correct and efficient ordered set of instantiated activities, from a knowledge base of generic actions, which when executed will tra...
Susana Fernández, Daniel Borrajo, Raquel Fu...
AI
2001
Springer
14 years 9 days ago
Imitation and Reinforcement Learning in Agents with Heterogeneous Actions
Reinforcement learning techniques are increasingly being used to solve di cult problems in control and combinatorial optimization with promising results. Implicit imitation can acc...
Bob Price, Craig Boutilier
IJCAI
2001
13 years 9 months ago
The Exponentiated Subgradient Algorithm for Heuristic Boolean Programming
Boolean linear programs (BLPs) are ubiquitous in AI. Satisfiability testing, planning with resource constraints, and winner determination in combinatorial auctions are all example...
Dale Schuurmans, Finnegan Southey, Robert C. Holte