Animators today have started using motion captured (mocap) sequences to drive characters. Mocap allows rapid acquisition of highly realistic animation data. Consequently animators...
Much of the motion capture data used in animations, commercials, and video games is carefully segmented into distinct motions either at the time of capture or by hand after the ca...
Jernej Barbic, Alla Safonova, Jia-Yu Pan, Christos...
This paper sets out a tracking framework, which is applied to the recovery of threedimensional hand motion from an image sequence. The method handles the issues of initialization,...
This paper presents an algorithm for tracking the articulate hand motion in monocular video sequences. The task is challenging due to the high degrees of freedom involved in the h...
Abstract. We propose motion manifold learning and motion primitive segmentation framework for human motion synthesis from motion-captured data. High dimensional motion capture date...