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CGF
2004
93views more  CGF 2004»
15 years 4 months ago
Prototype Modeling from Sketched Silhouettes based on Convolution Surfaces
This paper presents a hybrid method for creating three-dimensional shapes by sketching silhouette curves. Given a silhouette curve, we approximate its medial axis as a set of line...
Chiew-Lan Tai, Hongxin Zhang, Jacky Chun-Kin Fong
CN
2004
127views more  CN 2004»
15 years 4 months ago
Intermediary infrastructures for the World Wide Web
Intermediaries are software entities, deployed on hosts of the wireline and wireless network, that mediate the interaction between clients and servers of the World Wide Web. In th...
Marios D. Dikaiakos
COMCOM
2004
84views more  COMCOM 2004»
15 years 4 months ago
A self-extracting accurate modeling for bounded-delay video services
This article proposes the XGOP-B deterministic traffic model for MPEG video services requiring strict bounds on the quality of service provided by the network. The XGOP-B model ta...
Marcelo Dias de Amorim, Otto Carlos Muniz Bandeira...
CSCW
2004
ACM
15 years 4 months ago
People-to-People-to-Geographical-Places: The P3 Framework for Location-Based Community Systems
Abstract. In this paper we examine an emerging class of systems that link People-to-People-toGeographical-Places; we call these P3-Systems. Through analyzing the literature, we hav...
Quentin Jones, Sukeshini A. Grandhi, Loren G. Terv...
CGF
2000
150views more  CGF 2000»
15 years 4 months ago
Perceptual Principles and Computer Graphics
Now that technology allows us to present photorealistic animations of scenically lit objects acting in realtime, the problem of computer graphics has changed from making displays ...
Jon May
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