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» Second Life and the New Generation of Virtual Worlds
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AFRIGRAPH
2004
ACM
14 years 2 months ago
A local model of eye adaptation for high dynamic range images
In the real world, the human eye is confronted with a wide range of luminances from bright sunshine to low night light. Our eyes cope with this vast range of intensities by adapta...
Patrick Ledda, Luís Paulo Santos, Alan Chal...
CHI
2004
ACM
14 years 9 months ago
Science at the Speed of Thought
Abstract. In this paper we describe a virtual laboratory that is designed to accelerate scientific exploration and discovery by minimizing the time between the generation of a scie...
Judith Ellen Devaney, Steven G. Satterfield, John ...
SMI
2006
IEEE
130views Image Analysis» more  SMI 2006»
14 years 2 months ago
Material-Aware Mesh Deformations
Most real world objects consist of non-uniform materials; as a result, during deformation the bending and shearing are distributed non-uniformly and depend on the local stiffness ...
Tiberiu Popa, Dan Julius, Alla Sheffer
WOSP
2004
ACM
14 years 2 months ago
Early-stage performance modeling and its application for integrated embedded control software design
Most of current embedded control software (ECSW) development techniques deal only with performance specifications during the early software design phase and delay the modeling and...
Shige Wang, Kang G. Shin
CASCON
1992
163views Education» more  CASCON 1992»
13 years 9 months ago
Practical metaprogramming
Metaprogramming is the process of specifying generic software source templates from which classes of software components, or parts thereof, can be automatically instantiated to pr...
James R. Cordy, Medha Shukla