Sciweavers

223 search results - page 34 / 45
» Second Life
Sort
View
INTERNET
2010
132views more  INTERNET 2010»
13 years 8 months ago
Peer-to-Peer 3D Streaming
In multi-user networked virtual environments such as Second Life, 3D streaming techniques have been used to progressively download and render 3D objects and terrain, so that a ful...
Shun-Yun Hu, Jehn-Ruey Jiang, Bing-Yu Chen
SIGMOD
2011
ACM
158views Database» more  SIGMOD 2011»
13 years 1 months ago
Workload-aware database monitoring and consolidation
In most enterprises, databases are deployed on dedicated database servers. Often, these servers are underutilized much of the time. For example, in traces from almost 200 producti...
Carlo Curino, Evan P. C. Jones, Samuel Madden, Har...
VR
2008
IEEE
202views Virtual Reality» more  VR 2008»
13 years 10 months ago
FARMTASIA: an online game-based learning environment based on the VISOLE pedagogy
Virtual interactive student-oriented learning environment (VISOLE) is a game-based constructivist pedagogical approach that encompasses the creation of an online interactive world ...
Kevin K. F. Cheung, Morris Siu Yung Jong, Fong Lok...
ICIDS
2009
Springer
14 years 5 months ago
Say Anything: A Demonstration of Open Domain Interactive Digital Storytelling
Say Anything is a text-based interactive digital storytelling application that differs from other systems in its emphasis on the ability of users to create a narrative in any domai...
Reid Swanson, Andrew S. Gordon
GI
2010
Springer
13 years 9 months ago
Is it Possible to Interact with a Handheld Device While Holding it in Both Hands?
Abstract: Intuitiveness, attractiveness and efficiency are in general important characteristics of high quality User Interfaces (UI). In the case of a Mass Casualty Incident (MCI)...
Tayfur Coskun, Eva Artinger, Simon Nestler, Amal B...