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NOSSDAV
2009
Springer
14 years 2 months ago
Cross-tree adjustment for spatialized audio streaming over networked virtual environments
In recent years, integrated spatialized voice services have become an appealing application for networked virtual environments (NVE), e.g., Second Life. With a spatialized voice s...
Ke Liang, Roger Zimmermann
ICALT
2006
IEEE
14 years 1 months ago
Adaptive Learning Objects Sequencing for Competence-Based Learning
Lifelong learning refers to the activities people perform throughout their life to improve their competence in a particular field. Although adaptive educational hypermedia systems...
Pythagoras Karampiperis, Demetrios G. Sampson
IE
2007
13 years 9 months ago
Real time art engines 3: post-convergent creative practice in MUVEs
In this paper, I describe a possible creative model for approaching realtime 3D Multi-user Virtual Environments (MUVEs) as formal, audio-visual composition environments. The model...
Adam Nash
SIGCSE
1997
ACM
119views Education» more  SIGCSE 1997»
13 years 12 months ago
Exploring Martian planetary images: C++ exercises for CS1
We present a series of programming exercises based on photographic images of Mars collected by the NASA Viking Orbiter. Even without the news that there may once have been life on...
Harriet J. Fell, Viera K. Proulx
ERCIMDL
2008
Springer
94views Education» more  ERCIMDL 2008»
13 years 9 months ago
A Participative Digital Archiving Approach to University History and Memory
As digital archiving is heading into the next level of development and influence, we must consider the need of connecting digital archiving with more people and more resources to e...
Jyishane Liu