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ACMACE
2005
ACM
14 years 3 months ago
Rendezvous: supporting real-time collaborative mobile gaming in high latency environments
Despite the ever increasing popularity of handheld, networked gaming consoles, fully interactive real-time, multiplayer games designed for these platforms have yet to become a rea...
Angie Chandler, Joe Finney
GROUP
2005
ACM
14 years 3 months ago
VERN: facilitating democratic group decision making online
VERN is an online collaborative tool that coordinates and distributes the process of finding optimal meeting times across the members of a group. The system combines the underlyin...
Sarita Yardi, Benjamin Hill, Stephen Chan
HT
2005
ACM
14 years 3 months ago
Evaluation of adaptive hypermedia systems' conversion
Conversion between different adaptive hypermedia systems has barely been proposed, yet alone tested in realistic settings. This paper presents the evaluation of the interoperabili...
Alexandra I. Cristea, Helen Ashman, Craig D. Stewa...
MM
2004
ACM
116views Multimedia» more  MM 2004»
14 years 3 months ago
First-year students' paper chase: a mobile location-aware multimedia game
The latest achievements in the field of mobile networks and ubiquitous computing enable the integration and combination of technologies like Internet, Java, and multimedia in a n...
Palle Klante, Jens Krösche, Daniela Ratt, Sus...
ECCV
2010
Springer
14 years 3 months ago
Face Liveness Detection from A Single Image with Sparse Low Rank Bilinear Discriminative Model
Spoofing with photograph or video is one of the most common manner to circumvent a face recognition system. In this paper, we present a real-time and non-intrusive method to addre...