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SIGECOM
2006
ACM
96views ECommerce» more  SIGECOM 2006»
14 years 2 months ago
Non-cooperative multicast and facility location games
We consider a multicast game with selfish non-cooperative players. There is a special source node and each player is interested in connecting to the source by making a routing de...
Chandra Chekuri, Julia Chuzhoy, Liane Lewin-Eytan,...
EDCC
2010
Springer
14 years 1 months ago
D2HT: The Best of Both Worlds, Integrating RPS and DHT
Distributed Hash Tables (DHTs) and Random Peer Sampling (RPS) provide important and complementary services in the area of P2P overlay networks. DHTs achieve efficient lookup whil...
Marin Bertier, François Bonnet, Anne-Marie ...
JNSM
2002
218views more  JNSM 2002»
13 years 8 months ago
An Agent-based Connection Management Protocol for Ad Hoc Wireless Networks
Realizing high volume of data transmission in real time communication in a highly dynamic architecture like Mobile Ad hoc Networks (MANET) still remains a major point of research....
Romit Roy Choudhury, Krishna Paul, Somprakash Band...
USS
2004
13 years 10 months ago
Privtrans: Automatically Partitioning Programs for Privilege Separation
Privilege separation partitions a single program into two parts: a privileged program called the monitor and an unprivileged program called the slave. All trust and privileges are...
David Brumley, Dawn Xiaodong Song
ICDCS
2010
IEEE
14 years 19 days ago
Empirical Study of a National-Scale Distributed Intrusion Detection System: Backbone-Level Filtering of HTML Responses in China
Abstract—We present results from measurements of the filtering of HTTP HTML responses in China, which is based on string matching and TCP reset injection by backbone-level route...
Jong Chun Park, Jedidiah R. Crandall