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CIG
2005
IEEE
14 years 4 months ago
How to Protect Peer-to-Peer Online Games from Cheats
Abstract- Recently, P2P (peer-to-peer) online game systems have attracted a great deal of public attention. They work without central servers, thus, the maintenance and organizatio...
Haruhiro Yoshimoto, Rie Shigetomi, Hideki Imai
COORDINATION
2004
Springer
14 years 4 months ago
Enforcement of Communal Policies for P2P Systems
Abstract. We consider the question of how to establish and enforce communal policies for peer-to-peer (P2P) communities. Generally, members of each P2P community must conform to an...
Mihail F. Ionescu, Naftaly H. Minsky, Thu D. Nguye...
SAC
2008
ACM
13 years 10 months ago
Offline count-limited certificates
In this paper, we present the idea of offline count-limited certificates (or clics for short), and show how these can be implemented using minimal trusted hardware functionality a...
Luis F. G. Sarmenta, Marten van Dijk, Jonathan Rho...
EUROSYS
2008
ACM
14 years 8 months ago
Eudaemon: involuntary and on-demand emulation against zero-day exploits
Eudaemon is a technique that aims to blur the borders between protected and unprotected applications, and brings together honeypot technology and end-user intrusion detection and ...
Georgios Portokalidis, Herbert Bos
SACMAT
2010
ACM
14 years 4 months ago
Role-based access control (RBAC) in Java via proxy objects using annotations
We propose a new approach for applying Role-Based Access Control (RBAC) to methods in objects in the Java programming language. In our approach, a policy implementer (usually a de...
Jeff Zarnett, Mahesh V. Tripunitara, Patrick Lam