We present a competitive strategy for walking into the kernel of an initially unknown star-shaped polygon. From an arbitrary start point, s, within the polygon, our strategy find...
In a seminal paper, Lin and Reiter introduced a modeltheoretic definition for the progression of the initial knowledge base of a basic action theory. This definition comes with a ...
We describe HTN-MAKER, an algorithm for learning hierarchical planning knowledge in the form of decomposition methods for Hierarchical Task Networks (HTNs). HTNMAKER takes as inpu...
Finite-state controllers represent an effective action selection mechanisms widely used in domains such as video-games and mobile robotics. In contrast to the policies obtained fr...
In the field of eLearning systems, several systems have been implemented in order to create a virtual university or virtual training center. By connecting several virtual universit...