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CGF
2004
98views more  CGF 2004»
13 years 8 months ago
Synthesizing Sound from Turbulent Field using Sound Textures for Interactive Fluid Simulation
Sound is an indispensable element for the simulation of a realistic virtual environment. Therefore, there has been much recent research focused on the simulation of realistic soun...
Yoshinori Dobashi, Tsuyoshi Yamamoto, Tomoyuki Nis...
MOBIWAC
2006
ACM
14 years 2 months ago
Calibration-free WLAN location system based on dynamic mapping of signal strength
In this work we present a calibration-free system for locating wireless local area network devices, based on the radio frequency characteristics of such networks. Calibration proc...
Luís Felipe M. de Moraes, Bruno Astuto A. N...
SAC
2011
ACM
12 years 11 months ago
Cloud application logging for forensics
Logs are one of the most important pieces of analytical data in a cloud-based service infrastructure. At any point in time, service owners and operators need to understand the sta...
Raffael Marty
INFOSCALE
2006
ACM
14 years 2 months ago
PENS: an algorithm for density-based clustering in peer-to-peer systems
Huge amounts of data are available in large-scale networks of autonomous data sources dispersed over a wide area. Data mining is an essential technology for obtaining hidden and v...
Mei Li, Guanling Lee, Wang-Chien Lee, Anand Sivasu...
EPIA
2005
Springer
14 years 2 months ago
A Real Time Data Extraction, Transformation and Loading Solution for Semi-structured Text Files
Space applications’ users have been relying for the past decades on custom developed software tools capable of addressing short term necessities during critical Spacecraft contro...
Nuno Viana, Ricardo Raminhos, João Moura Pi...