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» Security Design in Online Games
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CN
2010
146views more  CN 2010»
13 years 8 months ago
Badumna: A decentralised network engine for virtual environments
Many of today's virtual environment applications, such as massively multi-player online games, involve a large and rapidly changing set of users. The server-based architectur...
Santosh Kulkarni, Scott Douglas, David Churchill
ATAL
2008
Springer
13 years 10 months ago
Understanding how people design trading agents over time
As computerized agents are becoming more and more common, e-commerce becomes a major candidate for incorporation of automated agents. Thus, it is vital to understand how people de...
Efrat Manisterski, Raz Lin, Sarit Kraus
BIOID
2008
101views Biometrics» more  BIOID 2008»
13 years 10 months ago
Template Protection for On-Line Signature-Based Recognition Systems
Abstract. Security and privacy issues are considered as two of the major concerns related to the use of biometric data for authentication purposes. In this paper we propose two dif...
Emanuele Maiorana, Patrizio Campisi, Alessandro Ne...
CCS
2008
ACM
13 years 10 months ago
Online subscriptions with anonymous access
Online privacy is an increasingly important problem, as many services are now offered in a digital form. Privacy (or the lack thereof) is of a special concern in subscriptions to ...
Marina Blanton
HT
2009
ACM
13 years 5 months ago
Games with a purpose for social networking platforms
The online games market has matured in recent years. It is now a multi-billion dollar business with hundreds of millions players worldwide. At the same time, social networking pla...
Walter Rafelsberger, Arno Scharl