Sciweavers

367 search results - page 33 / 74
» Security Design in Online Games
Sort
View
SACMAT
2009
ACM
14 years 2 months ago
A semantic web based framework for social network access control
The existence of on-line social networks that include person specific information creates interesting opportunities for various applications ranging from marketing to community o...
Barbara Carminati, Elena Ferrari, Raymond Heatherl...
MOBIHOC
2007
ACM
14 years 7 months ago
Secure incentives for commercial ad dissemination in vehicular networks
Vehicular ad hoc networks (VANETs) are envisioned to provide us with numerous interesting services in the near future. One of the most promising applications is the dissemination ...
Suk-Bok Lee, Gabriel Pan, Joon-Sang Park, Mario Ge...
RSP
2007
IEEE
141views Control Systems» more  RSP 2007»
14 years 2 months ago
Rapid Prototyping of Intrusion Detection Systems
Designing security softwares that evolve as quickly as threats is a truthful challenge. In addition, current software becomes increasingly more complex and difficult to handle ev...
Fabrice Kordon, Jean-Baptiste Voron
CHI
2004
ACM
14 years 8 months ago
Labeling images with a computer game
We introduce a new interactive system: a game that is fun and can be used to create valuable output. When people play the game they help determine the contents of images by provid...
Luis von Ahn, Laura Dabbish
KDD
2009
ACM
184views Data Mining» more  KDD 2009»
14 years 2 months ago
Thumbs-Up: a game for playing to rank search results
Human computation is an effective way to channel human effort spent playing games to solving computational problems that are easy for humans but difficult for computers to autom...
Ali Dasdan, Chris Drome, Santanu Kolay, Micah Alpe...