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CHI
2006
ACM
14 years 8 months ago
Interweaving mobile games with everyday life
We introduce a location?based game called Feeding Yoshi that provides an example of seamful design, in which key characteristics of its underlying technologies--the coverage and s...
Marek Bell, Matthew Chalmers, Louise Barkhuus, Mal...
ROBOCUP
1999
Springer
122views Robotics» more  ROBOCUP 1999»
14 years 7 days ago
The RoboCup - NAIST
Abstract. To make a robot team perform a soccer game, various technologies must be developed. To date, we constructed a multi-sensor based mobile robot for robotic soccer research....
Takayuki Nakamura, Kazunori Terada, Hideaki Takeda...
IE
2007
13 years 9 months ago
Speaking in character: using voice-over-IP to communicate within MMORPGs
While voice-over-IP has long been favoured as a communication medium by players of team-based online shooter games, it has recently also been appropriated by players of MMORPGs, a...
Greg Wadley, Martin R. Gibbs, Peter Benda
IJWIS
2007
153views more  IJWIS 2007»
13 years 8 months ago
A security framework for agent-based systems
Purpose – This paper aims to address some security issues in open systems such as service-oriented applications and grid computing. It proposes a security framework for these sy...
Jamal Bentahar, Francesca Toni, John-Jules Ch. Mey...
CANDC
2009
ACM
13 years 5 months ago
A tale of two online communities: fostering collaboration and creativity in scientists and children
There has been much recent interest in the development of tools to foster remote collaboration and shared creative work. An open question is: what are the guidelines for this proc...
Cecilia R. Aragon, Sarah S. Poon, Andrés Mo...