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» Security Design in Online Games
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DIM
2009
ACM
14 years 2 months ago
Privacy-aware identity management for client-side mashup applications
This paper concerns the problem of identity management in modern Web-2.0-based mashup applications. Identity management supports convenient access to information when mashups are ...
Saman Zarandioon, Danfeng Yao, Vinod Ganapathy
CCS
2007
ACM
14 years 2 months ago
Pors: proofs of retrievability for large files
In this paper, we define and explore proofs of retrievability (PORs). A POR scheme enables an archive or back-up service (prover) to produce a concise proof that a user (verifier...
Ari Juels, Burton S. Kaliski Jr.
SOUPS
2009
ACM
14 years 2 months ago
A "nutrition label" for privacy
We used an iterative design process to develop a privacy label that presents to consumers the ways organizations collect, use, and share personal information. Many surveys have sh...
Patrick Gage Kelley, Joanna Bresee, Lorrie Faith C...
WWW
2009
ACM
14 years 8 months ago
Collective privacy management in social networks
Social Networking is one of the major technological phenomena of the Web 2.0, with hundreds of millions of people participating. Social networks enable a form of self expression f...
Anna Cinzia Squicciarini, Mohamed Shehab, Federica...
SYSTOR
2010
ACM
14 years 22 days ago
Operating system virtualization: practice and experience
Operating system (OS) virtualization can provide a number of important benefits, including transparent migration of applications, server consolidation, online OS maintenance, and...
Oren Laadan, Jason Nieh