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» Security Games for Vehicular Networks
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MOBICOM
2004
ACM
14 years 1 months ago
Detecting and correcting malicious data in VANETs
In order to meet performance goals, it is widely agreed that vehicular ad hoc networks (VANETs) must rely heavily on node-to-node communication, thus allowing for malicious data t...
Philippe Golle, Daniel H. Greene, Jessica Staddon
CRITIS
2007
13 years 9 months ago
A Malware Detector Placement Game for Intrusion Detection
We propose and investigate a game-theoretic approach to the malware filtering and detector placement problem which arises in network security. Our main objective is to develop opt...
Stephan Schmidt, Tansu Alpcan, Sahin Albayrak, Tam...
ICC
2007
IEEE
161views Communications» more  ICC 2007»
14 years 1 months ago
Optimizing Multiplayer Gaming Protocols for Heterogeneous Network Environment
— The paper is concerned with a novel adaptive game server protocol optimization to combat network latencies in the case of heterogeneous network environment. In this way, game p...
Zsolt Kenesi, Gábor Kiss, János Leve...
INFOCOM
2011
IEEE
12 years 11 months ago
STAP: A social-tier-assisted packet forwarding protocol for achieving receiver-location privacy preservation in VANETs
—Receiver-location privacy is an important security requirement in privacy-preserving Vehicular Ad hoc Networks (VANETs), yet the unavailable receiver’s location information ma...
Xiaodong Lin, Rongxing Lu, Xiaohui Liang, Xuemin S...
GLOBECOM
2009
IEEE
14 years 2 months ago
Real-World VANET Security Protocol Performance
—Many results have been published in the literature based on performance measurements obtained from simulations of Vehicular Networks (VANETs). These simulations use as input tra...
Jason J. Haas, Yih-Chun Hu, Kenneth P. Laberteaux