Cameras are ubiquitous everywhere and hold the promise of significantly changing the way we live and interact with our environment. Human activity recognition is central to under...
Octavia Camps, Mario Sznaier, Binlong Li, Teresa M...
Social Networking is one of the major technological phenomena of the Web 2.0, with hundreds of millions of people participating. Social networks enable a form of self expression f...
Anna Cinzia Squicciarini, Mohamed Shehab, Federica...
This paper examines a generalization of a two-stage game common on eBay: an ascending-price auction followed by price discrimination (the second chance offer). High bids in the a...
We have created an automatic cinematography system for interactive virtual environments. This system controls a virtual camera and lights in a three-dimensional virtual world inha...
Background: Despite considerable efforts within the microarray community for standardising data format, content and description, microarray technologies present major challenges i...
Chris Tomlinson, Manjula Thimma, Stelios Alexandra...