Pervasive gaming is a new form of multimedia entertainment that extends the traditional computer gaming experience out into the real world. Through a combination of personal devic...
Mauricio Capra, Milena Radenkovic, Steve Benford, ...
Personal mobile devices are increasingly equipped with the capability to sense the physical world (through cameras, microphones, and accelerometers, for example) and the network w...
Cory Cornelius, Apu Kapadia, David Kotz, Daniel Pe...
—We discuss some security weaknesses of Scalance wireless access points and clients. These devices, developed by Siemens, are commonly used for wireless communication in network ...
Abstract. Many programming languages have been developed and implemented for mobile code environments. They are typically quite expressive. But while security is an important aspec...
This paper describes SHAD, a novel architecture for security in pervasive computing environments, and a prototype implementation. SHAD is a Peer-to-Peer and humancentered security...
Enrique Soriano, Francisco J. Ballesteros, Gorka G...