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ICDCS
1998
IEEE
14 years 2 months ago
Structuring Remote Object Systems for Mobile Hosts with Intermittent Connectivity
In distributed object systems, remote method inattempts to abstract communication between di erent machines to the level of object method invocation. Link failure in such systems ...
Girish Welling, Maximilian Ott
EL
2002
181views more  EL 2002»
13 years 10 months ago
Aspects of networking in multiplayer computer games
Distributed, real-time multiplayer computer games (MCGs) are in the vanguard of utilizing the networking possibilities. Although related research have been done in military simulat...
Jouni Smed, Timo Kaukoranta, Harri Hakonen
ICDCSW
2005
IEEE
14 years 3 months ago
Performing BGP Experiments on a Semi-realistic Internet Testbed Environment
We have built a router testbed that is connected to the Deter/Emist experimental infrastructure. Our goal is to create a semi-realistic testbed to conduct BGP experiments, measure...
Ke Zhang, Soon Tee Teoh, Shih-Ming Tseng, Rattapon...
ICAC
2008
IEEE
14 years 4 months ago
Enabling Autonomic Meta-Scheduling in Grid Environments
Grid computing supports workload execution on computing resources that are shared across a set of collaborative organizations. At the core of workload management for Grid computin...
Yanbin Liu, Seyed Masoud Sadjadi, Liana Fong, Ivan...
ATAL
2005
Springer
14 years 3 months ago
An online POMDP algorithm for complex multiagent environments
In this paper, we present an online method for POMDPs, called RTBSS (Real-Time Belief Space Search), which is based on a look-ahead search to find the best action to execute at e...
Sébastien Paquet, Ludovic Tobin, Brahim Cha...