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» Security architecture for component-based operating systems
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NOSSDAV
2004
Springer
15 years 8 months ago
Low latency and cheat-proof event ordering for peer-to-peer games
We are developing a distributed architecture for massivelymultiplayer games. In this paper, we focus on designing a low-latency event ordering protocol, called NEO, for this archi...
Chris GauthierDickey, Daniel Zappala, Virginia Mar...
CCR
2002
113views more  CCR 2002»
15 years 3 months ago
A secure multicast protocol with copyright protection
We present a simple, efficient, and secure multicast protocol with copyright protection in an open and insecure network environment. There is a wide variety of multimedia applicat...
Hao-Hua Chu, Lintian Qiao, Klara Nahrstedt, Hua Wa...
138
Voted
TISSEC
2008
235views more  TISSEC 2008»
15 years 3 months ago
SDAP: A Secure Hop-by-Hop Data Aggregation Protocol for Sensor Networks
Hop-by-hop data aggregation is a very important technique for reducing the communication overhead and energy expenditure of sensor nodes during the process of data collection in a...
Yi Yang, Xinran Wang, Sencun Zhu, Guohong Cao
ACSAC
2004
IEEE
15 years 7 months ago
Tracing the Root of "Rootable" Processes
In most existing systems, the authorization check for system resource access is based on the user ID of the running processes. Such systems are vulnerable to password stealing/cra...
Amit Purohit, Vishnu Navda, Tzi-cker Chiueh
131
Voted
SIMUTOOLS
2008
15 years 4 months ago
Simulating SMEPP middleware
Embedded Peer-to-Peer Systems (EP2P) represent a new challenge in the development of software for distributed systems. The main objective of the SMEPP (Secure Middleware for Embed...
Javier Barbarán, Carlos Bonilla, Jose &Aacu...