Sciweavers

180 search results - page 24 / 36
» Security issues in online games
Sort
View
AAMAS
2007
Springer
13 years 8 months ago
Generalized multiagent learning with performance bound
Abstract – Despite increasing deployment of agent technologies in several business and industry domains, user confidence in fully automated agent driven applications is noticeab...
Bikramjit Banerjee, Jing Peng
ESORICS
2009
Springer
14 years 2 months ago
Hide and Seek in Time - Robust Covert Timing Channels
Abstract. Covert timing channels aim at transmitting hidden messages by controlling the time between transmissions of consecutive payload packets in overt network communication. Pr...
Yali Liu, Dipak Ghosal, Frederik Armknecht, Ahmad-...
CARDIS
2008
Springer
113views Hardware» more  CARDIS 2008»
13 years 10 months ago
The Trusted Execution Module: Commodity General-Purpose Trusted Computing
This paper introduces the Trusted Execution Module (TEM); a high-level specification for a commodity chip that can execute usersupplied procedures in a trusted environment. The TEM...
Victor Costan, Luis F. G. Sarmenta, Marten van Dij...
CSREASAM
2006
13 years 9 months ago
Enhanced Group Key Generation Protocol
Group communication is becoming increasingly popular in Internet applications such as videoconferences, online chatting programs, games, and gambling. For secure communications, th...
Sunghyuck Hong, Noé Lopez-Benitez
CCGRID
2001
IEEE
13 years 11 months ago
While You're Away: A System for Load-Balancing and Resource Sharing Based on Mobile Agents
While You're Away (WYA) is a distributed system that aggregates the computational power of individual computer systems. WYA introduces the notion of Roaming Computations - Ja...
Niranjan Suri, Paul T. Groth, Jeffrey M. Bradshaw