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» Seeing is Believing
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SIGGRAPH
2010
ACM
13 years 11 months ago
Seeing is believing: body motion dominates in multisensory conversations
In many scenes with human characters, interacting groups are an important factor for maintaining a sense of realism. However, little is known about what makes these characters app...
Cathy Ennis, Rachel McDonnell, Carol O'Sullivan
AIIA
1995
Springer
13 years 11 months ago
Seeing is Believing
Bernd van Linder, Wiebe van der Hoek, John-Jules C...
WSC
2000
13 years 8 months ago
Seeing is believing: the importance of visualization in manufacturing simulation
Visualization has become a critical component of simulation technology. Today we can't imagine doing a simulation without some kind of visualization to help communicate resul...
Matthew W. Rohrer
AIIDE
2006
13 years 8 months ago
Believable and Reactive Crowds in Next Generation Games
The creation of life-like believable characters is emerging as the central focus of next-generation game development and is viewed as critical to obtaining true mass-market appeal...
Paul Kruszewski
INFOCOM
2006
IEEE
14 years 1 months ago
AnySee: Peer-to-Peer Live Streaming
— Efficient and scalable live-streaming overlay construction has become a hot topic recently. In order to improve the performance metrics, such as startup delay, source-to-end de...
Xiaofei Liao, Hai Jin, Yunhao Liu, Lionel M. Ni, D...